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Microsoft Launches Azure based Social Game Development Tools

CloudNews
, 25 Jul 2011News

Software giant Microsoft has dished out tools to help developers build social games on Azure cloud computing platform.

During the Casual Connect conference in Seattle, Microsoft rolled out a toolkit for social games developers, containing codes for several basic back-end functionality that all social games must have.

Some of back-end features being offered by Microsoft in the toolkit include tracking in-game player achievements, methods to keep score within a game and how to use Facebook Credits to make money from the game.

The toolkit, which is available to developers for free, will also let developers charge for in-app purchases and store user profiles.

A lot of social games developers use Amazon’s cloud to host their games, including Zynga, which offers some of the most popular games on Facebook. Developers also use Microsoft Azure but the company is trying to get more and more developers host their games by offering the toolkit.

“As the social gaming market continues to grow and become more profitable, many companies are looking for stable and scalable solutions for running their games. With Windows Azure, Microsoft makes it easier capitalize on the revenue possibilities with a scalable cloud platform that accelerates time to market and reduces backend cost and overhead,” Microsoft said in a blog post.

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