Sony’s decision to cut the RAM on its upcoming PS Vita hand-held console won’t affect the games being developed for the platform, it has been claimed.
PSP game developer studio Novarama told Game Developer Website Develop that even after the RAM had been cut, it was more than enough to run state-of-the-art games on the platform.
Novarama CEO Dani Sánchez-Crespo said that the cut down on RAM won’t affect the developers building games for the yet-to-be-released console. Sony has not confirmed the RAM cut but several reports suggest that its brought the console’s RAM down from 512 MB to 256 MB.
“No that won’t affect us. It’s actually good for developers to work under constraint. Generally for Vita, we still have a whole lot of headroom in terms of GPU power, CPU power and indeed RAM” Sanchez-Crespo said. “Remember the PSP had 32 MB of RAM, we have about ten times that now”.
He also said that despite all the processor power that the console packs, its battery life is extremely good. However, the CEO also added that the PS Vita is a not priority for the studio, as it is busy completing the Invizimals 3 project for PSP.
“Remember, more hardware features means more costs for buying the handheld. Our main interest is for Sony to sell a lot of [PS Vita] units. Clearly the Sony guys in Japan have a tough job of what to leave in and what to leave out," Sanchez-Crespo added.