Tech Weekly Podcast 3: 30 years of Apple Mac, Google Eric Schmidt controversy and BETT 2014

This week in the ITProPortal podcast, we've become slightly job obsessed (and not just because we're currently recruiting for an editorial intern).

On the 30th anniversary of the Apple Mac, the team gathered to discuss the legacy of Steve Jobs and his influential computing empire, how Google's Eric Schmidt believes computers are stealing all our jobs, and just how hard it is to get a job in the indie games development business. Did we mention we like jobs?

The panel this week joining Wayne Scott is James Laird, Aatif Sulleyman and Alysia Judge.

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First up is Aatif to discuss the latest warning from Google's Eric Schmidt. He argues that unless something is done, there will be a "defining" employment problem in the next twenty to thirty years that will play out like a second industrial revolution, all thanks to the endless procession of technological innovation replacing ordinary workers with machines. It's a bit rich coming from a member of a company who's been hitting the headlines for investing in more robotics companies than Skynet, but does he have a point?

Technological innovation is a vital part of moving forward, however, and no one knows this more than James who went along to BETT, the world's largest educational technology trade show. Here he listened to industry experts, including Michael Gove, as they debated the best ways to improve people's learning from the classroom through to the boardroom. This week's podcast sees the team dissect some of the insights gleaned from London's Excel centre, as we decipher just what initiatives are taking place and, critically, just how successful we think they'll be.

Alysia has also been out the office at the Pocket Gamer Connects conference, gleaning golden nuggets of advice from video games experts on just how to make it in an increasingly competitive business. She discusses some of the best ways for indie developers to get their products to market through investment, networking and legal research. As one games publisher said, "there's no value in ideas any more", so how should our approaches to making games be shifting?

Last up the team look back at 30 years of Apple. The first Apple Macintosh computer was unveiled by Steve Jobs in January 1984 - so how far have we come since then? Is the Cupertino-based company a revolutionary force or an over-hyped farce?

Articles featured in this episode:

Google's Eric Schmidt: Startups can save humans from total computer domination

World's biggest edtech event Bett 2014 kicks off in London

Pocket Gamer Connects 2014: How to build a gaming business