After all, America was in a recession whether the government was willing to admit it or not, and this was going to be NVIDIA's crown-jewel product offering with a royal price tag.
My skepticism also took into consideration the drought of high-profile video games for the PC platform. Among the very short list of titles that could possibly benefit from the multi-card SLI arrays was Crysis, which was already playable so long as higher post-processing effects were turned down.
It seemed like bad timing all the way around, similar to Solid State Drives and DDR3. Great ideas; but not the greatest launch environments.
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