Adobe has unveiled the latest iteration of its Flash Professional application, CS5, which is currently in beta and set to be released by the end of the year, which will allow Flash applications to be ported to the iPhone seamlessly.
In a statement, Kevin Lynch, Adobe's chief technology officer, said that "The engineering teams at Adobe have succeeded in bringing the latest Flash technology to the iPhone, opening the way for the Flash community to deploy to the App Store," before defiantly adding that "When Apple is ready to bring the full web browsing experience to iPhone users, we'll be ready to bring Flash Player to Safari"
Yesterday, Adobe announced that there were already Flash-based applications on the App store, although there were only a handful of them and they were confined to iPhone's start screen, rather than - what everybody was waiting for - living in the Safari browser.
The iPhone exporting feature, formerly known as Notus, will help reduce the time-to-market of Flash-developed iPhone applications significantly, thereby cutting costs and improving efficiency by reusing the same source code for multiple platforms.
According to Ted Patrick, Platform Evangelism at Adobe Systems, iPhone applications produced through Notus will not exhibit any major features, adding that they are "simple AS3 apps the are cross-compiled to IPA (iPhone ARM Binaries)".
So Apple already said that it wouldn't allow Flash to come on the iPhone because it would slow down the smartphone too much. And we know, from experience, that Flash (in Chrome for example) can literally bring a computer to its knees. But more often than not, it is due to the inabilities of the developers to produce good code that such issues are encountered.