After trampling through a boggy patch last year with the loss of Activision, the PC Gaming Alliance has now welcomed four new members to its list of contributors.
The new roster includes memory and SSD specialist Corsair, peripheral maker Logitech and DRM provider Arxan Technologies. Also added to the roll call is gaming mouse expert Razer, whose CEO Min-Liang Tan now sits on the PCGA’s board.
Explaining the move, Tan said, “Both Razer and the PC Gaming Alliance are dedicated to addressing the needs of a maturing category and its largely sophisticated audience.”
The PCGA’s president, Intel’s Randy Stude, welcomed the new members, saying that they “bring a wealth of experience and a rich diversity of products and services to the PCGA that will significantly enhance our existing membership base.”
He added that “by joining our rapidly growing organization, they are demonstrating their support for expanding the PC Gaming industry and their commitment to improving the PC gaming experience.”
Launched in 2008 to promote PC gaming in what often appears to be an increasingly console-driven market, the PCGA comprises a number of companies which have apparently laid down their competitive weapons for the greater good. Its list of promoters includes Intel, AMD, Nvidia, Capcom, Epic, Dell and Sony DADC.
The latter caused a bit of upset in the PC gaming community, as Sony DADC is also responsible for the controversial SecuROM DRM system. As such, it’s no surprise to see that Arxan Technology has also been welcomed into the fold.
However, Arxan’s CTO Kevin Morgan claims that its work as a member of the PCGA will ensure that “due consideration” is given to the “preservation of game integrity and unobtrusive DRM models” as well as the protection of intellectual property.
Meanwhile, Corsair’s president Andrew Paul, said that Corsair is “looking forward to helping shape the future of PC gaming and working with the other key members to bring even more innovation to our award-winning product families.”
The PC Gaming Alliance claims that revenue from the PC gaming industry stood at a massive $13.1 billion last year, making the PC “the highest revenue generating and most prevalent gaming platform in the world.”