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Apple Makes HTML5 Kind Of Proprietary

Apple posted a HTML5 demonstration page earlier today, one which proposes seven categories of interactive material put together to highlight the capabilities of the next version of the markup language.

HTML5 is supposedly aimed at reducing the dependency of internet browsers on proprietary plugins such as Adobe Flash or Microsoft Silverlight but this being Apple, there was something odd going on.

Apple seldom support open standard and Quicktime, its proprietary video technology, is a good example of that. So it was not surprising that I was confronted with the following message when I tried to view the demonstrations on my latest, updated Chrome Browser.

"You’ll need to download Safari to view this demo. This demo was designed with the latest web standards supported by Safari. If you’d like to experience this demo, simply download Safari. It’s free for Mac and PC, and it only takes a few minutes."

Given that Chrome and Safari share the same underlying architecture, Webkit, there's no real reason why Apple should forbid other web browsers to play the HTML5 demos. Ironically, Webkit supported HTML5 technology for at least two years prior to Apple's announcement today.

There is of course, the backdrop of the ongoing feud between Apple and Adobe regarding the very foundations of Flash, a proprietary technology turned global standard.

Other people have tried the browser on Firefox 3.6 with the same result and as one observer said, you now need a whole new browser to enjoy HTML5. Mr Steve Jobs, this is an epic fail!