The Khronos Group has released the OpenGL 4.1 graphic specification after the standard was defined by the Architectural Review Board (ARB).
OpenGL technology is a royalty free and open source API which allows developers to create 2D and 3D graphics across multiple platforms.
The OpenGL 4.0 standard, which was announced by the ARB in March, comes with a number of improvements for use with advanced technologies.
The standard allows the software to work more efficiently with GPU acceleration on sophisticated video cards and has also also allowed interoperability with the OpenCL standard, PC Mag reports.
The updated standard is set to not only enhance the functions offered by its predecessor, but to allow greater portability between mobile and desktop platforms and reduced recompilation times.
In a statment, Dr. Jon Peddie founder and principal of Jon Peddie Research, said: “Khronos is methodically building their vision for pervasive developer access to cross-platform graphics, media and compute acceleration. The continued rapid-fire OpenGL evolution feeds high-end graphics innovation into that strategy.”