At least one analyst has said that sales of Activision Blizzard's record breaker, Starcraft II, were slightly underwhelming even though more than 1.5 million units were sold in the first 48 hours.
Lazard Capital Analyst Colin Sebastian wrote in a note that "While this number is light of some forecasts, we view this as largely a U.S. [plus] Europe number, with the majority of users in Korea still not reflected in the count".
Starcraft is massive in Korea and Sebastian believes that the numbers should rise significantly after Korean gamers are accounted for.
Furthermore, sales figures from China have yet to come in as a significant proportion of revenues come from so-called "game rooms" where users rent computers to play.
Still, Sebastian believes that Starcraft II will sell more than four million units in the first two months (by the end of September) with up to 6.5 million users by the end of the fiscal year.
Given that 11 million copies of Starcraft sold in total in the past 12 years, this may well mean that Starcraft II would surpass its predecessor in its first year.
StarCraft II: Wings of Liberty was launched on the 27th of July simultaneously in 11 languages and with gamers flocking to more than 8,000 stores on five different continents.