Players of World of Warcraft can now experience the wonder of movement using Microsoft's waggling controller Kinect.
For many, hunched into crooked shape over thousands of hours of orc-conquering action, the prospect of moving will seen daunting, but the option is there thanks to junior boffins at the University of Southern California Institute for Creative Technologies
The Institute's Flexible Action and Articulated Skeleton Toolkit, (FAAST) uses the body's movements to emulate keyboard actions and is currenly available for Kinect with Windows.
The toolkit incorporates a custom VRPN server to stream the user's skeleton over a network, allowing VR applications to read the skeletal joints as trackers using any VRPN client.
FAAST can also emulate keyboard input triggered by body posture and specific gestures. This allows the user add custom body-based control mechanisms to existing off-the-shelf games that do not provide official support for depth sensors.
The Intitute demos running simple WoW commands with the device here: