THQ have announced that its upcoming game Homefront will use an online pass system for its multiplayer features.
The pass system works by restricting the full online multiplayer experience of those who rent or buy the game pre-owned, whilst players who buy the game new or pay a fee for the online pass are able to access everything. THQ first introduced the scheme with the release of UFC 2010.
All the game maps will be available to those without a pass, although users will not be able to progress beyond level five, whilst paying players will be able to reach level 75.
The game takes place in the USA in 2027, after the country has been invaded by a united Korea. Players get to take on the role of a resistance member fighting off the invaders.
Homefront’s makers Kaos studios intend for the game to differ from other First Person Shooters (FPS) by making players reflect on their in-game killing, without desensitising to it.
“It takes you on a roller-coaster of emotions. I've never really felt at all emotional during a single-player campaign in other shooters. I do in this one,” Jeremy Grenier of Kaos Studio said in an interview with CVG.
Homefront, which is being developed for the PlayStation 3, Xbox 360 and PC is due for release on 11 March.