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Asus Wavi Xtion gets the demo treatment

The Asus stand at CeBIT is a monster this year, and while a lot of the floorspace is given over to the company's many tablets and laptops there's a little something extra for the casual gaming market: the Wavi Xtion.

Announced back in January, the Wavi Xtion uses the same technology as the Microsoft's popular Kinect peripheral for the Xbox 360, which was developed by a third-party company called PrimeSense.

Partnering with PrimeSense, Asus is looking to bring Kinect-like capabilities to the PC world - and while gaming is, for obvious reasons, a strong focus, the company believes that the device could open new doors for natural user interaction with a variety of software packages.

Clearly, Asus is planning to bring the kind of casual gaming titles that Kinect - and the Nintendo Wii that preceeded it - is famous for to the PC, demonstrating a Wipeout-inspired racing game controlled entirely by the user's body.

As with Kinect, the Wavi Xtion picked up individual limbs, jumping, leaning, and other motions - but suffers the same drawbacks, including the requirement to have a nice, big space between you and the receiver and a too-low resolution to pick up individual fingers.

As well as the game, Asus demonstrated a natural user interface that allows users to control common media functions - including playing back video content, browsing through photos, and listening to music - via motion control. This test, it has to be said, wasn't quite so successful: several times the sensor failed to move the cursor when a hand was moved.

Asus is planning a Q2 launch for the Wavi Xtion, but was unable to confirm launch pricing. Teaming up with partners, the company hopes to have a surprisingly wide selection of titles available at launch - including the demonstrated racing game, a keep fit title we're finding it hard not to call 'Wavi Fit,' and the media control software.