GPU maker AMD has claimed that Microsoft's DirectX platform is getting in the way of developing truly magnificent PC games.
AMD's worldwide developer relations manager Richard Huddy said in an interview with Bit-Tech that developers were getting increasingly frustrated at the consolification of PC games.
He said that the developers wanted to get the DirectX API abolished and develop their own code for running games on PCs. Developers claim that APIs such as DirectX don't allow them to harness the full potential of the PC hardware, which is far superior to console hardware.
“We often have at least ten times as much horsepower as an Xbox 360 or a PS3 in a high-end graphics card, yet it's very clear that the games don't look ten times as good. To a significant extent, that's because, one way or another, for good reasons and bad - mostly good, DirectX is getting in the way,” Huddy said.
He said that several developers wanted to make DirectX go away as it does not allow them to gain full control of the PCs, something which every PC game developer wants. Despite the misgivings, DirectX does make games playable on a wide range of hardware and lets developers access the latest shader technologies.