Technology giant Microsoft Corp. finally launched its much awaited Kinect for Windows Software Development Kit (SDK) on Thursday, the company announced.
The Kinect for Windows, which will empower developers with the ability to come up with their own utilities, involving the widely popular motion-based system, is now available for downloads via the official Kinect SDK beta website.
Apparently, with this latest move by the company, Kinect, which, till now has only been used as an add-on gaming feature for the Xbox360 platform, is likely to be used for a wide range of different purposes from now on.
"The community that has blossomed since the launch of Kinect for Xbox 360 in November shows the breadth of invention and depth of imagination possible when people have access to ground-breaking technology," Steve Clayton, director of cloud strategy at Microsoft, said earlier in February, PC Mag reports.
"Already, researchers, academics and enthusiasts are thinking through what's next in natural and intuitive technology," he added.
The SDK includes in it APIs, drivers, device interfaces, resource materials, as well as installer documents for developers.
Microsoft also said that the new offering has been designed purely for non-commercial usage, and that a commercial version of the product will soon follow up.
The SDK includes drivers, APIs, device interfaces, installer documents, and resource materials for developers who build applications with C++, C#, or Visual Basic by using Microsoft Visual Studio 2010.