Microsoft is proud as punch that its Kinect motion tracking hardware is being used by some teachers to change the way knowledge is passed on to the next generation.
Apparently it's working too, with many teaching staff being quite impressed with the effect the new methods are having. "As educators, we are always looking for the best ways to help our students learn and retain the knowledge and skills they need in life," said Adina Popa, technology resource teacher in Loudoun County Public Schools, Virginia. "We know student engagement is a key factor in that, and with a tool like Kinect, we are able to strengthen our curriculum while engaging our students, making learning more effective and more fun."
Microsoft has encouraged varied development of the Kinect platform since its release back in 2010, allowing people to download the Software Development Kit (SDK) for free in order to play around with it. Since then Kinect for Windows has been released, with a Zoom feature and increased compatibility - albeit with a jumped up price tag too.
"We are doing this because we believe pedagogy needs to evolve if we want to inspire children," said Sig Behrens, general manager for U.S. Education at Microsoft. "Gaming brings personalization to learning and learning to life. You can really see the connection -- challenges are fun; there is less fear of failing, and children can learn instantly with instructional units in a gaming system."
Some of the uses that the hardware has seen in classroom so far include: interactive demonstrations, lessons on maths with 3D examples of angles and shapes, as well as real world visuals to help explain probability and quantities.
Source: 4 Traders