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Smartphone Graphics Performance To Surpass Xbox 360 By 2014 Says Nvidia

It shows how mobile platforms performed poorly from 2008 to 2011 where their performance improved only ten fold but from that year onwards, Nvidia predicts that the pace of improvement will shot up significantly.

It also graphs the progression of consoles with the Xbox 360 being shown as being around 50 times more powerful as the original Xbox.

More significantly, the graph plots the point where mobile graphics performance will match and surpass that of consoles (more specifically, the Xbox 360).

That doesn't come as a surprise given that lounge bound consoles have much longer life cycles compared to smartphones and performance is static once designed and shipped.

Also the fact that the smartphone market is continuing to grow has attracted game developers who investing more resources in developing games and porting popular ones to mobile platforms.

This in turn has kickstarted a virtuous circle attracting graphics chip designers like Nvidia or PowerVR which have their roots originally in the desktop market.

Source : Anandtech

Désiré has been musing and writing about technology during a career spanning four decades. He dabbled in website building and web hosting when DHTML and frames were en vogue and started writing about the impact of technology on society just before the start of the Y2K hysteria at the turn of the last millennium. Following an eight-year stint at ITProPortal.com where he discovered the joys of global tech-fests, Désiré now heads up TechRadar Pro. Previously he was a freelance technology journalist at Incisive Media, Breakthrough Publishing and Vnunet, and Business Magazine. He also launched and hosted the first Tech Radio Show on Radio Plus.