ARM is in everything mobile. One of the UK’s greatest tech successes, ARM makes the blueprints and instruction sets for the processors in nearly every mobile phone in the world. Apple? Samsung? Qualcomm? Nvidia? They're all ARM's clients, and use the company's designs to ensure compatibility with the huge array of mobile software out there.
For many years, ARM and Intel sat comfortably on each side of the desktop/mobile line. Intel powered laptops, desktops, and servers; ARM handled mobile phones and embedded systems. Intel had Windows, ARM had iOS and Android. But in the past year, the lines have been blurring. Microsoft tried its hand with ARM-based Windows RT tablets like the Surface, and Intel has finally broken into its first decently selling, Android-powered smartphones and tablets.
The battle continues this year as ARM chips get more powerful with 64-bit architectures and Intel fights back with its power-efficient Bay Trail and Broadwell chipsets.
Here at CES 2014, we've heard about new ARM-based chips from Samsung, Qualcomm, and Nvidia. But the company has had its setbacks, too – most notably, the failure of Windows RT and the slow growth of Chromebooks mean that the company's foray into desktops and laptops hasn't yet borne much fruit.
As ARM's CTO, Mike Muller knows what's coming next. I caught up with him in Las Vegas to ask him about 64-bit architecture, ARM and the server market, Big.Little uptake, and more. Check out his answers in the video above.