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A closer look at Titanfall’s launch in the US

After months of build-up, Titanfall has finally arrived in the US (and is set to emerge in the UK on Friday). The game's American launch officially kicked off at 23:00 EDT last night, with a live event from SXSW in Austin. There were developer walkthroughs of new Titanfall maps, fan Q&As, and more.

As described by developer Respawn: "The advanced combat techniques of Titanfall give you the freedom to fight your way as both elite assault Pilot and fast, heavily armoured Titan." And indeed we’ve spent some hands-on time with the game, and Titanfall did feel like a fresh shooter – even during beta.

Over in the US, the Standard Edition is available for Xbox 360, Xbox One, as a PC download, or via a physical PC disc for $60. Over in the UK currently, Amazon has the PC version on pre-order for £34, and the Xbox versions for £42.

For those running Titanfall on a PC, there are some minimum requirements: A 64-bit Windows PC running Vista SP2, Windows 7 SP1, or Windows 8; a 2.8GHz AMD Athlon X2 or 2.4GHz Intel Core 2 Duo; at least 4GB of RAM; at least 50GB of free hard drive space; an AMD Radeon HD 4770 with 512MB of RAM or better, or an Nvidia GeForce 8800GT with 512MB RAM or better; DirectX 11; and a speedy Internet connection.

The Xbox One recently received an update in preparation for Titanfall. In what Xbox chief Marc Whitten called the "most significant" system update for Xbox One to date, the update included "improved matchmaking, party chat and friends features that will make gaming on Xbox One an experience like no other.”

He added: "To me that means playing games like Titanfall on the best multiplayer service on the planet, using a new headset or the one you already own, while live broadcasting your games on Twitch.”

Titanfall is a multiplayer game, so naturally enough upon launch that means you might encounter some server delays as hordes of gamers try to join the battle. Indeed, the US launch last night saw some hitches, with Twitter being abuzz with complaints from some who had bought the game and couldn’t get on to play.

“I'mthatdudeTj” tweeted: “Absolutely ridiculous that you buy a game at midnight ready to play it and the servers are down.”

Vince Zampella from Respawn suggested to US gamers that if they are "stuck at Initialising ... [they] should cancel and re-search." The company also released a patch to fix some bugs, although some gamers were still encountering difficulties.

Let's hope that everything is now smoothed out in the US as more and more folks join the fray today, after they get home from work. And, naturally enough, let’s hope that the UK launch goes well on Friday… fingers crossed.